Squishy Tower Badges
Welcome, Completed, and Met a Developer — the only three we can confirm.
Squishy Tower has three confirmed Roblox badges. That is the whole list. We do not add seasonal stamps, hidden emotes, or Needoh Tower leftovers. If a YouTube thumbnail promises ten badges, it is counting another game. This page is the earn guide for Welcome Squishy Tower, Completed Squishy Tower, and Met a Developer, with the award counts we can cite and the dates those badges were created.
Aru Games opened the place on 20 May 2026. The three badges were created on 9 June 2026, so early May visitors did not receive them retroactively in a way we can document. The experience has since passed 1.66 million visits and 224 thousand favorites. Badge awards are lower than visits because visits count rejoins and because the badges did not exist at launch. For the dated window, see launch notes. For what you do after the completion badge pops, see wins.
Welcome Squishy Tower
How to earn: join the experience.
Awards: about 1.04 million.
Win rate: about 100 percent.
Welcome is the handshake. You load place 97094215282943, your R6 avatar lands, and the badge should fire without climbing a single paw pad. A 100 percent win rate means almost everyone who had a chance after 9 June received it. If you joined and it did not appear, wait a few seconds, rejoin once, and check the Roblox inventory rather than the in-experience UI. Do not restart a 40-minute climb to debug Welcome. It is not tied to checkpoints, coins, or hard mode.
The 1.04 million award count sitting under 1.66 million visits is expected. People farm wins on the same account. People also visited in the May launch window before the badge existed. Welcome is not a flex. It is proof you actually opened Squishy Tower instead of a different squishy obby.
Completed Squishy Tower
How to earn: reach the top of the tower.
Awards: about 272 thousand.
Win rate: about 81.1 percent.
Badge text: keep climbing for more wins.
Completed is the skill badge, and it is still unusually generous for a tower obby. An 81 percent win rate on a public 50-player server says the default climb is meant to be finishable, not a soul-level gauntlet. That matches paw pads as an S-tier onboarding floor on the floor tier list. People still wipe on sinking Needoh pads, sticky butter, busy hamburger rooms, and ASMR squishies with kill bricks nearby. The 81 percent is not a promise you will never fall. It is evidence that most accounts who take the tower seriously do eventually touch the summit.
The important line is the description: keep climbing for more wins. Completed is a one-time badge. Extra summits still increment a win counter. Do not stop at the first pop if you are hunting a profile number. Do not assume a second Completed badge exists. It does not. Looping etiquette — leaving sinking pads clear, not crowding kill-brick rooms, not body-blocking checkpoints — belongs on the wins page.
If you are missing Completed, the problem is a floor, not a secret NPC. Use how to beat, checkpoints, and controls. Hard mode is a separate path with limited public detail; we have no evidence it awards a fourth badge. Read hard mode before you treat a tougher setting as a trophy hunt.
Coins and blind boxes mentioned on creator streams are optional. They are not the Completed trigger. There are no public promo codes that grant the badge; codes stays empty so nobody pastes a fake redeem for a trophy you have to climb.
Met a Developer
How to earn: meet a developer in the same server.
Awards: about 4,992.
Recent daily win rate: 0 percent.
This is the rare social badge. You cannot queue it. You cannot craft it. You share an instance with an Aru Games or uwucutesingle staff account, and the badge fires. About five thousand awards against more than a million Welcome awards is the right scale for a meet. A recent 0 percent daily rate means developers have not been granting it in public servers lately. Idle in the lobby for three hours and you will still have three hours of lobby.
Do not harass staff if they do appear. Do not ask them to hop your private server as a badge service. Do not buy an account that already has Met a Developer; that is against Roblox rules and it does not make you a climber. Play the tower. If a developer is practicing hamburger floors next to you, keep climbing and let the badge happen.
We do not list fake meet spots, admin rooms, or scripted staff spawners. Anything that claims to force this badge belongs with the warnings on script safety, not on a trophy guide.
What we refuse to add
No floor-clear badges. No coin-count badges. No hard-mode badges. No group-join badges. If Roblox later shows a fourth icon on the experience page, we will document it after we can cite an award count. Until then, the player profile for Squishy Tower is three icons and a win loop. Track the social side from this page, track the loop on wins, and track the climb itself with the floor checklist.
The 9 June creation date is also why some veterans say they finished the tower before they owned Completed. Believe the timestamp. Play after that date, touch the summit, and the badge should exist. If it does not, you are on the wrong place ID, not on a secret fourth floor.
Frequently Asked Questions
Quick answers to the most common Squishy Tower questions.
How many Squishy Tower badges are there?
Three: Welcome Squishy Tower, Completed Squishy Tower, and Met a Developer. Anything else is a different game or a rumor.
Why is Welcome not at 1.66 million awards?
Visits include rejoins, and the badge was created on 9 June 2026, after the 20 May launch. Welcome is still a near-100 percent join badge.
Does Completed require coins or codes?
No. Reach the top. Coins are optional on coins. There are no public codes that grant trophies.
Why does the Completed badge tell me to keep climbing?
The badge is once. Extra summits still count as wins. Looping rules are on wins.
Can I farm Met a Developer?
No. Recent daily awards have been 0 percent. It is an in-server meet with a developer, not a playlist or a product.
Did May 2026 completers get badges automatically?
Badges were created on 9 June 2026. We do not document a retroactive grant. Rejoin and summit again after that date if the icon is missing.